

















| | Highscores all versions | 5.000a | 4.013c | 4.013b | 4.013a | 4.012f all difficulty levels | Goblin | Orc | Gryphon | Dragon all | singe player | multiplayer page 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 (more) (625 entries) previous page | next page | Nr. | Date | Name | Score | /\ Level | MKS | Difficulty | 161. Brickroad reached level 12, scored 216 points, collected 91 gold, killed 2 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:21:49 before getting killed by staying too long in a burning place. (difficulty level: Goblin, version 4.013b, 23.06.2006 18.42:06 GMT) Skills: Alchemy, Thaumaturgy, Dexterity, Perception, Speed, Stealth, Luck, Swimming, First Aid, Herb Lore, Udjat Eye, Poor, Poison Weakness, Magic Weakness, Cursed, Wisdom, Outcast, Illiterate, Chosen (Goddess of Secrets), no spellcasting, Danger Sense, Alchemy | 162. EAlbright reached level 11, scored 466 points, collected 607 gold, killed 466 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:59:50 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 25.04.2006 19.12:48 GMT) Skills: Combat Training, Strength, Dexterity, Dodge, Night Vision, Speed, Poison Resistance, Toughness, Duelist, Unobservant, Outcast, Illiterate, Ghost Hunter, Chosen (God of War), no spellcasting, Martial Arts | 163. Nathalie reached level 11, scored 430 points, collected 124 gold, killed 117 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:29:34 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 23.04.2006 11.55:47 GMT) Skills: Alchemy, Thaumaturgy, Fighting in Armor, Poison Resistance, Cartography, Spelunker, Herb Lore, Unobservant, Short Sighted, Illiterate, Chosen (God of War), no spellcasting, Weaponcraft, Treasure Hunter, Packmule, Brawny | 164. Getix reached level 11, scored 430 points, collected 898 gold, killed 131 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:15:13 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 11.11.2006 21.02:28 GMT) Skills: Acolyth, Combat Training, Constitution, Spelunker, Veteran, Heirloom, Magic Weakness, Wisdom, Chosen (Goddess of Healing), Ephemeral Magic, Treasure Hunter | 165. SSS reached level 11, scored 403 points, collected 334 gold, killed 77 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:18:57 before getting hit by lightning. (difficulty level: Goblin, version 4.013b, 16.05.2006 22.57:38 GMT) Skills: Combat Training, Strength, Dexterity, Dodge, Fighting in Armor, Battlelust, Ghost Hunter, no spellcasting, Swordfighting, Brawny | 166. CHAMPIONNEIMAD reached level 11, scored 396 points, collected 140 gold, killed 65 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:17:24 before getting killed by staying too long in a freezing place. (difficulty level: Orc, version 4.013b, 21.12.2010 19.58:44 GMT) Skills: Constitution, Strength, Dexterity, Dodge, Berserk, Duelist, Battlelust, Unobservant, Short Sighted, Illiterate, no spellcasting, Mystic Attack, Fencing, Combat Precision, Quick Attack, Dangerous Route, Brawny | 167. Sankozi reached level 11, scored 395 points, collected 99 gold, killed 86 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:18:19 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 12.04.2006 21.48:15 GMT) Skills: Alchemy, Thaumaturgy, Acolyth, Strength, Dodge, Cartography, Berserk, Battlelust, Monster Lore, Spellsongs, Magic Weakness, no basic magic, Disjunct, Outcast, Weaponcraft, Dangerous Route, Brawny | 168. Gungrave reached level 11, scored 378 points, collected 115 gold, killed 57 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:15:52 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 03.07.2006 12.06:07 GMT) Skills: Acolyth, Combat Training, Strength, Dexterity, Thievery, Veteran, Unobservant, no basic magic, Illiterate, Twohanded Combat, Swordfighting, Merchant, Brawny | 169. Vaden reached level 11, scored 360 points, collected 130 gold, killed 40 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:23:58 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 06.07.2006 02.07:22 GMT) Skills: Constitution, Trap Lore, Perception, Night Vision, Pick Locks, Spelunker, Veteran, Herb Lore, Wisdom, no spellcasting | 170. Joe Jackson reached level 11, scored 352 points, collected 277 gold, killed 90 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:40:47 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 07.07.2006 20.22:21 GMT) Skills: Alchemy, Acolyth, Combat Training, Spelunker, Veteran, Low Mana, Short Sighted, Hunter, Advanced Fighting Style, Chosen (Goddess of Healing), Artefact Lore | 171. Getix reached level 11, scored 350 points, collected 241 gold, killed 30 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:11:44 before becoming the target of a black magic spell. (difficulty level: Goblin, version 4.013b, 23.11.2006 22.34:32 GMT) Skills: Acolyth, Combat Training, Constitution, Spelunker, Veteran, Heirloom, Magic Weakness, Wisdom, Chosen (Goddess of Healing), Ephemeral Magic, Treasure Hunter | 172. Gungrave reached level 11, scored 346 points, collected 195 gold, killed 79 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:16:31 before getting killed by staying too long in a freezing place. (difficulty level: Goblin, version 4.013b, 29.08.2006 06.54:55 GMT) Skills: Combat Training, Constitution, Dexterity, Fighting in Armor, Thievery, Veteran, Unobservant, Magic Weakness, Outcast, Illiterate, Hunter, no spellcasting, Twohanded Combat, Weaponcraft, Swordfighting, Sweeping Attack, Quick Attack | 173. Daw reached level 11, scored 338 points, collected 791 gold, killed 18 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:37:47 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 23.06.2006 03.42:03 GMT) Skills: Alchemy, Constitution, Dexterity, Speed, Stealth, Pick Locks, Luck, Spelunker, Short Sighted, Wisdom, Outcast, Illiterate, no spellcasting, Monster Sense, Treasure Hunter, Packmule | 174. Sankozi reached level 11, scored 330 points, collected 314 gold, killed 114 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:15:05 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 12.04.2006 21.28:52 GMT) Skills: Alchemy, Thaumaturgy, Acolyth, Strength, Dodge, Cartography, Berserk, Battlelust, Monster Lore, Spellsongs, Magic Weakness, no basic magic, Disjunct, Outcast, Weaponcraft, Dangerous Route, Brawny | 175. Necria reached level 11, scored 330 points, collected 488 gold, killed 159 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 02:29:13 before getting hit by lightning. (difficulty level: Goblin, version 4.013b, 21.06.2006 06.49:30 GMT) Skills: Ley Contakt, Magic Training, Spell Power, Water Magic, Druid Magic, Mana, Sorcery, Elder Magic, Weak, Poor, Magic Weakness, Cursed, Wisdom, Chosen (Goddess of Death), Summoner | 176. Adriel reached level 11, scored 330 points, collected 121 gold, killed 115 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:22:29 before getting killed by staying too long in a burning place. (difficulty level: Goblin, version 4.013b, 24.06.2006 21.17:47 GMT) Skills: Combat Training, Strength, Dodge, Fighting in Armor, Toughness, Veteran, Berserk, Battlelust, Udjat Eye, Poison Weakness, Magic Weakness, Short Sighted, no spellcasting, Mystic Attack, Sweeping Attack, Brawny | 177. Elijah Faulkner reached level 11, scored 330 points, collected 471 gold, killed 145 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:41:05 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 14.10.2006 23.53:43 GMT) Skills: Constitution, Dexterity, Swimming, First Aid, Duelist, Chosen (God of War), no spellcasting, Danger Sense, Swordfighting, Monster Sense | 178. Remi et Marcel reached level 11, scored 330 points, collected 165 gold, killed 125 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:25:25 before getting killed by staying too long in a burning place. (difficulty level: Goblin, version 4.013b, 09.09.2009 04.46:09 GMT) Skills: Combat Training, Constitution, Strength, Dexterity, Toughness, Veteran, Berserk | 179. Aleksander Ilweran reached level 11, scored 329 points, collected 405 gold, killed 109 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:28:13 before getting killed by staying too long in a burning place. (difficulty level: Goblin, version 4.013b, 14.06.2006 17.21:36 GMT) Skills: Combat Training, Dodge, Night Vision, Poison Resistance, Heirloom, Herb Lore, Illiterate, Chosen (Goddess of Healing), no spellcasting, Mystic Attack, Swordfighting, Quick Attack, Dangerous Route | 180. Marcel et remi reached level 11, scored 327 points, collected 107 gold, killed 132 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:21:02 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 30.06.2010 22.05:29 GMT) Skills: Combat Training, Constitution, Strength, Dexterity, Toughness, Veteran, Berserk |
statistics: trait popularity |