Lost Labyrinth
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Highscores

all versions | 5.000a | 4.013c | 4.013b | 4.013a | 4.012f
all difficulty levels | Goblin | Orc | Gryphon | Dragon
all | singe player | multiplayer

page 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 (625 entries)
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Nr.Date/\ NameScoreLevelMKSDifficulty
Eric461. Eric
reached level 8, scored 282 points, collected 100 gold, killed 81 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 03:20:12 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 06.08.2006 02.39:17 GMT)
Skills: Acolyth, Combat Training, Dodge, Poison Resistance, Hunter, Swordfighting, Combat Precision
Eric462. Eric
reached level 9, scored 261 points, collected 153 gold, killed 61 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:18:19 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 22.06.2006 03.42:50 GMT)
Skills: Combat Training, Constitution, Dodge, Toughness, Veteran, Hunter, Combat Precision
Eric463. Eric
reached level 7, scored 258 points, collected 118 gold, killed 100 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:28:54 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 26.06.2006 06.39:20 GMT)
Skills: Acolyth, Combat Training, Dodge, Herb Lore, Hunter, Swordfighting, Combat Precision
Eric464. Eric
reached level 7, scored 247 points, collected 70 gold, killed 71 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:16:25 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 03.07.2006 06.18:11 GMT)
Skills: Acolyth, Combat Training, Dodge, Poison Resistance, Hunter, Swordfighting, Combat Precision
Eric465. Eric
reached level 7, scored 245 points, collected 178 gold, killed 74 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:24:37 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 23.06.2006 03.19:03 GMT)
Skills: White Magic, Combat Training, Constitution, Dodge, Veteran, Hunter, Combat Precision
Eric466. Eric
reached level 5, scored 219 points, collected 68 gold, killed 138 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:24:31 before getting killed by staying too long in a freezing place. (difficulty level: Goblin, version 4.013b, 22.06.2006 05.47:43 GMT)
Skills: White Magic, Combat Training, Constitution, Dodge, Veteran, Hunter, Combat Precision
Eric467. Eric
reached level 6, scored 208 points, collected 141 gold, killed 69 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:18:13 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 24.06.2006 23.35:04 GMT)
Skills: Acolyth, Combat Training, Dodge, Herb Lore, Hunter, Swordfighting, Combat Precision
Eric468. Eric
reached level 8, scored 199 points, collected 52 gold, killed 50 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:20:52 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 22.06.2006 04.28:43 GMT)
Skills: White Magic, Combat Training, Constitution, Dodge, Veteran, Hunter, Combat Precision
Eric469. Eric
reached level 8, scored 182 points, collected 58 gold, killed 44 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:16:55 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 21.06.2006 08.04:15 GMT)
Skills: Combat Training, Constitution, Dexterity, Dodge, Toughness, Veteran, Combat Precision
Eric470. Eric
reached level 7, scored 155 points, collected 17 gold, killed 45 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:11:50 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 21.06.2006 14.47:39 GMT)
Skills: Combat Training, Constitution, Dodge, Toughness, Veteran, Hunter, Combat Precision
Eric471. Eric
reached level 6, scored 150 points, collected 84 gold, killed 30 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:08:49 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 21.06.2006 07.47:05 GMT)
Skills: Combat Training, Constitution, Dexterity, Dodge, Toughness, Veteran, Combat Precision
Enchantress Tat472. Enchantress Tat
reached level 17, scored 450 points, collected 684 gold, killed 108 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:29:13 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 09.06.2006 07.40:38 GMT)
Skills: Thaumaturgy, Strength, Dexterity, Spelunker, Berserk, Battlelust, Udjat Eye, Wisdom, no spellcasting, Earth Sense, Dangerous Route, Brawny
Enchanter473. Enchanter
reached level 32, scored 1160 points, collected 5945 gold, killed 575 monsters, found 2 of 14 staff pieces and traversed the labyrinth for 08:54:39 before getting fried to death by fire breath. (difficulty level: Goblin, version 4.013b, 12.06.2006 09.14:35 GMT)
Skills: Arcane Power, Ley Contakt, Magic Training, Spell Power, Mana, Sorcery, Elder Magic, Poor, Cursed, Forsaken, Outcast, Enchanter, Elemental Magic, Dangerous Route
Elohim474. Elohim
reached level 5, scored 135 points, collected 91 gold, killed 35 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:08:05 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 27.06.2006 10.22:23 GMT)
Skills: Combat Training, Constitution, Strength, Dodge, Toughness, Berserk, Forsaken, no spellcasting, Combat Precision, Quick Attack, Brawny
Elijah Faulkner475. Elijah Faulkner
reached level 11, scored 330 points, collected 471 gold, killed 145 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:41:05 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 14.10.2006 23.53:43 GMT)
Skills: Constitution, Dexterity, Swimming, First Aid, Duelist, Chosen (God of War), no spellcasting, Danger Sense, Swordfighting, Monster Sense
Eldor476. Eldor
reached level 7, scored 175 points, collected 57 gold, killed 48 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:10:29 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 23.06.2006 19.55:29 GMT)
Skills: Combat Training, Constitution, Luck, Toughness, Spelunker, Swordfighting, Charge Attack
Eiji477. Eiji
reached level 7, scored 161 points, collected 103 gold, killed 21 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:06:16 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 22.06.2006 10.37:48 GMT)
Skills: Acolyth, Combat Training, Constitution, Strength, Dexterity, Dragon Slayer, Chosen (God of War)
Eiji478. Eiji
reached level 7, scored 157 points, collected 36 gold, killed 51 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:20:29 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 22.06.2006 15.17:57 GMT)
Skills: Acolyth, Combat Training, Constitution, Strength, Dexterity, Perception, Chosen (Goddess of Healing)
ed479. ed
reached level 5, scored 155 points, collected 108 gold, killed 57 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:08:29 before getting killed by a ferocious monster. (difficulty level: Orc, version 4.013b, 22.06.2006 15.06:19 GMT)
Skills: Combat Training, Constitution, Strength, Dodge, Berserk, Battlelust, Outcast, Advanced Fighting Style, no spellcasting, Twohanded Combat, Blood Frenzy, Treasure Hunter, Charge Attack, Dangerous Route
ed480. ed
reached level 5, scored 155 points, collected 106 gold, killed 83 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:11:20 before getting killed by a ferocious monster. (difficulty level: Orc, version 4.013b, 22.06.2006 15.53:45 GMT)
Skills: Combat Training, Constitution, Strength, Dexterity, Dodge, Fighting in Armor, Toughness, Berserk, Duelist, Forsaken, Outcast, Illiterate, no spellcasting, Twohanded Combat, Blood Frenzy, Charge Attack, Dangerous Route, Brawny

statistics: trait popularity