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Joe Jackson reached level 9, scored 240 points, collected 153 gold, killed 60 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:15:07 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 06.07.2006 19.31:13 GMT) Skills: White Magic, Combat Training, Constitution, Dodge, Veteran, Berserk, Brawny | 363. Joe Jackson reached level 8, scored 219 points, collected 79 gold, killed 51 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:16:41 before getting sliced up by a giant axe trap. (difficulty level: Goblin, version 4.013b, 02.07.2006 21.45:49 GMT) Skills: Combat Training, Constitution, Dodge, Veteran, Berserk, Witch Hunter, Brawny | 364. Joe de la Force reached level 6, scored 173 points, collected 156 gold, killed 44 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:11:38 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 02.07.2006 08.39:11 GMT) Skills: Combat Training, Constitution, Dexterity, Dodge, Veteran, Berserk, Witch Hunter | 365. Joe de la Chase reached level 8, scored 204 points, collected 239 gold, killed 44 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:13:11 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 06.07.2006 19.15:50 GMT) Skills: White Magic, Combat Training, Constitution, Dodge, Veteran, Berserk, Brawny | 366. Joe reached level 6, scored 133 points, collected 40 gold, killed 24 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:09:09 before getting killed by staying too long in a burning place. (difficulty level: Goblin, version 4.013b, 01.07.2006 21.19:01 GMT) Skills: Combat Training, Constitution, Dexterity, Dodge, Veteran, Berserk, Witch Hunter | 367. jjg reached level 6, scored 180 points, collected 165 gold, killed 74 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:10:56 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 20.05.2006 21.15:12 GMT) Skills: Combat Training, Constitution, Strength, Dexterity, Fighting in Armor, Veteran, Berserk | 368. Jimmy Hotpants reached level 26, scored 980 points, collected 2748 gold, killed 264 monsters, found 2 of 14 staff pieces and traversed the labyrinth for 06:11:43 before getting killed by staying too long in a burning place. (difficulty level: Goblin, version 4.013b, 20.06.2006 23.59:37 GMT) Skills: Alchemy, Thaumaturgy, Constitution, Stealth, Spelunker, Danger Sense, Packmule | 369. jeronimo reached level 4, scored 125 points, collected 37 gold, killed 50 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:08:26 before getting killed by a ferocious monster. (difficulty level: Gryphon, version 4.013b, 19.05.2006 02.15:21 GMT) Skills: Combat Training, Strength, Fighting in Armor, Veteran, Archery, Twohanded Combat, Throwing Weapons | 370. Jeremiah reached level 9, scored 477 points, collected 253 gold, killed 181 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:26:42 before getting killed by a ferocious monster. (difficulty level: Dragon, version 4.013b, 20.04.2006 07.46:29 GMT) Skills: Strength, Dodge, First Aid, Toughness, Herb Lore, Battlelust, Poor, Magic Weakness, Short Sighted, Outcast, Illiterate, Hunter, Chosen (God of War), no spellcasting, Mystic Attack, Martial Arts, Combat Precision, Monster Sense, Earth Sense, Brawny | 371. Jeremiah reached level 8, scored 273 points, collected 83 gold, killed 74 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:10:23 before getting sliced up by a giant axe trap. (difficulty level: Goblin, version 4.013b, 19.04.2006 14.00:40 GMT) Skills: Dodge, Poison Resistance, Toughness, Battlelust, Poor, Short Sighted, Illiterate, Hunter, Chosen (God of War), no spellcasting, Martial Arts, Combat Precision, Monster Sense, Treasure Hunter, Earth Sense, Brawny | 372. Jeremiah reached level 7, scored 244 points, collected 157 gold, killed 74 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:18:53 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 20.04.2006 06.29:09 GMT) Skills: Dodge, First Aid, Toughness, Herb Lore, Battlelust, Poor, Short Sighted, Outcast, Illiterate, Hunter, Chosen (God of War), no spellcasting, Martial Arts, Combat Precision, Monster Sense, Treasure Hunter, Earth Sense, Brawny | 373. Jeremiah reached level 6, scored 234 points, collected 42 gold, killed 32 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:13:18 before shot to death with arrows. (difficulty level: Goblin, version 4.013b, 17.04.2006 12.12:43 GMT) Skills: Arcane Power, Fire Magic, Dodge, Elder Magic, Poor, Chosen (Goddess of Death), Fencing, Monster Sense | 374. jeojo reached level 6, scored 237 points, collected 41 gold, killed 36 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:11:09 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 22.02.2007 14.12:46 GMT) Skills: Combat Training, Constitution, Strength, First Aid, Berserk, Unobservant, Chosen (God of War), Swordfighting, Brawny | 375. Jens Haldrup reached level 12, scored 357 points, collected 130 gold, killed 117 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:19:36 before getting killed by treacherous poison. (difficulty level: Goblin, version 4.013b, 04.06.2006 17.00:57 GMT) Skills: Combat Training, Constitution, Strength, Dexterity, Dodge, Fighting in Armor, Luck, Toughness, Veteran, Berserk, Battlelust, Unobservant, Poison Weakness, Magic Weakness, Cursed, Short Sighted, Stupid, Outcast, Illiterate, Chosen (Goddess of Healing), no spellcasting, Alchemy | 376. Jens Haldrup reached level 6, scored 173 points, collected 154 gold, killed 53 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:09:29 before getting killed with thirst. (difficulty level: Goblin, version 4.013b, 02.06.2006 11.10:27 GMT) Skills: Combat Training, Constitution, Strength, Dexterity, Dodge, Toughness, Veteran, Berserk, Duelist, Battlelust, Magic Weakness, Cursed, Short Sighted, Stupid, Outcast, Illiterate, no spellcasting, Swordfighting, Combat Precision, Sweeping Attack, Quick Attack, Thaumaturgy | 377. Jazzy reached level 6, scored 151 points, collected 164 gold, killed 26 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:07:30 before becoming the target of a black magic spell. (difficulty level: Goblin, version 4.013b, 28.06.2006 05.36:52 GMT) Skills: Fighting in Armor, Paladin, Advanced Fighting Style, Blood Frenzy, Swordfighting, Sweeping Attack, Brawny | 378. Jackpot Joe reached level 7, scored 192 points, collected 66 gold, killed 47 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:14:09 before getting fried to death by fire breath. (difficulty level: Goblin, version 4.013b, 02.07.2006 10.50:42 GMT) Skills: Combat Training, Constitution, Dexterity, Dodge, Veteran, Berserk, Witch Hunter | 379. Jack the Dreadspear reached level 9, scored 323 points, collected 343 gold, killed 105 monsters, found 0 of 14 staff pieces and traversed the labyrinth for 01:27:20 before getting killed by a ferocious monster. (difficulty level: Goblin, version 4.013b, 28.04.2006 01.51:59 GMT) Skills: Constitution, Fighting in Armor, Pick Locks, Poison Resistance, Veteran, Heirloom, Short Sighted, Illiterate, Hunter, Chosen (God of War), Brawny | 380. jack reached level 13, scored 533 points, collected 251 gold, killed 100 monsters, found 1 of 14 staff pieces and traversed the labyrinth for 01:21:42 before getting killed by staying too long in a burning place. (difficulty level: Orc, version 4.013b, 21.04.2006 12.52:00 GMT) Skills: Strength, Night Vision, Poison Resistance, Berserk, Battlelust, Magic Weakness, Wisdom, Hunter, no spellcasting, Weaponcraft, Sweeping Attack, Brawny |
statistics: trait popularity |